Actress and lady gamer Myrtle Sarrosa is definitely one of the women in gaming who is currently making waves in the industry.
On Thursday, March 23, she will be at the Game Developers Conference or the GDC in San Francisco to speak in front of the world’s leading game developers as one of the representatives of WeMade Entertainment.
“It’s definitely nerve-wracking. As a gamer growing up, it also feels surreal to be able to attend such an amazing event surrounded by all of my favorite game developers,” the 28-year-old celebrity cosplayer said.
“I’m just super excited to meet all of them because they truly are my heroes in gaming. And I’ll be forever grateful that I have been given this opportunity to be there as a guest speaker,” she added.
As an invited guest speaker, Myrtle will talk about her story as a gamer and her recent gaming venture, where she collaborated with game developers to create her own fan token for blockchain-based games.
“I will also share some details about our plans and future projects. It’s going to be exciting,” she added.
Last year, she became the first awardee for the Tiktok Award in Gaming – a testament that women can also empower the gaming space. She was also the champion in the Apex Legends Mobile Showmatch and was able to create music for popular game IPs like Call of Duty Mobile and Call of Duty Warzone 2.
Now, Myrtle feels fulfilled being recognized by a lot of the games that she has played. One of the games that recognized her was the phenomenal blockchain game MIR 4 which was developed by WeMade.
“They got me the opportunity to be a part of their special series. After working with WeMade Entertainment on several projects, we started collaborating to look for better ways to strengthen the relationship between creators and fans through innovations in blockchain technology. And since the Fan Token was designed to do just that, I decided to co-found it with them,” Myrtle stated.
The actress-gamer was also tapped to write two songs for Call of Duty.
“Being featured all over Asia was an exciting experience but I think the most exciting part of it was when I had the chance to really embrace my creativity and work hands-on for both the music and the video,” Myrtle said of the project.
As an achiever and an empowered woman, Myrtle continues to serve as an inspiration beyond the gaming industry.
“I’m really happy that here in the Philippines, we are creating an environment that embraces women in gaming. And I’m grateful that we have such a supportive community that advocates for positivity,” Myrtle concluded.